- Boards
- The Legend of Zelda: Breath of the Wild
- So... Does anyone think this game is as good as everyone says it is
So I only got this game because I caved in and decided to get it for wii u rather than wait for a switch bundle or something similar. I mean, how could I not cave in? All I hear is good things about this game. The lowest score I've seen on it was a 9/10 (not that reviews really matter to me but that combined with the general opinion on this game made me very anxious to get the game).
So here I am, 3 divine beasts down and I can't see the appeal of this game. Don't get me wrong it's a good game, but the best Zelda game? The game barely feels like something a Zelda game would. I'm not a big fan of weapon durability, no tools such as hookshots, shrines being dispersed all over the place, spirit orbs being used for Heart Containers/Stamina Vessels instead of finding them, the Stamina bar being essential for everything that isn't fighting (how does paragliding use stamina? And I'm not the best swimmer but I don't think running out of stamina causes me to blackout and float ashore, at least make it so that I start to lose hearts when I run out of stamina), enemies kicking my ass in one shot because I don't have the proper equipment, getting from point A to point B either requires a lot of walking or riding a horse with kinda clunky controls, I don't know if it's just me but Shrine Quest are cryptic as all hell, the 3 dungeons I played are a huge step down from previous zelda games, small weapon inventory that can only be expanded by finding korok but you'll have no clue as to where they could be, and how their isn't any sword techniques that can be taught like in Twilight Princess and Zelda II. And the story isn't that great and the supporting characters that are interesting (I.E. Sidon, Mipha, and the gerudo champion) get no screen time after you solve their whole divine beast debacle. Also, am I the only one annoyed by the fact that you need 13 hearts to get the master sword? It's supposed to be a sword that link can only use anyways so why limit him from using it? I understand that its to balance the game but 13 hearts is too steep of an asking price. Even if I beat all the divine beasts I'd still need to find 24 shrines and if I decide to get it right away I'll need 40 shrines. Tl;dr: the games good, but not the best Zelda game like many say.
FC: 1306-9452-9970
IGN: Aladdin |
snorism posted...
how does paragliding use stamina? you can hang onto something infinitely? |
Yes, people really do like this game that much. I quite enjoy it. Even the weapon durability, I like.
And as for that clue about where the Koroks are? Everywhere. Just everywhere. I can barely go ten minutes without finding one, and I'm not looking for them specifically. Mostly I'm trying to get the stuff I need to upgrade all my clothes. That's not to say the game is without flaws of course, but overall it's immensely enjoyable for me, and the design is high quality.
Warning: User is known to the state of California to get preachy.
Official - You keep using that word. I do not think it means what you think it means. |
I don't think that the game is "barely a Zelda game". Breath of the Wild may do away with some of the formula's conventions but at the same time embraces several aspects from it's predecessors. The difficulty in the enemies and the puzzles being criptic are actually a nice change of pace since a lot of people felt that the series did a lot of hand holding particularly Fi from SS. It's probably the ultimate Zelda game.
3DS FC: 3668-9945-1996
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Yeah, the notion that this isn't a "real" Zelda game is just... wrong. Beyond the fact that it has Zelda in the name (which is a terrible bar for these things, just picture a gritty FPS in the Mushroom Kingdom as a Mario game), it does capture the feel of the Zelda series as a whole. Zelda always has at least some element of exploration, and while this is much stronger in some games than others, it's a core draw for the series in general. It's one of the reasons people play. BotW only reinforces this, not only by having an open world full of secrets to uncover, but also by forcing you to get out there and look for things. You can't just go from one objective to the next because your weapons keep breaking, so you've got to forage for more. You don't have a fast travel point where you need to go yet, so you've got to do some land travel, and oh look there's a Hinox. Might as well kill it while you're there and grab its loot. And the top of that tower reveals some really interesting places that you just have to check out, but darn. Now you're out of pins and you have to actually go visit those places or risk forgetting exactly where they were. A lot of the time I find myself simply roaming around aimlessly just because it's fun to explore.
No, it doesn't have the lengthy, drawn-out dungeons that we've come to know and, for the most part, love. But the game would honestly be worse with them, especially if they had special dungeon items or runes. The fact that you're given all the tools you need to explore the world right from the start is really incredible, lending itself perfectly to the open world exploration. Those long dungeons, their items, and especially their linearity work completely counter to that, especially if you have to tackle them in a set order. Going beyond the exploration, there's also the combat, the action. Totally present in BotW. Sadly the boss fights don't lend themselves to the same epic moments as you can see in TP, OoT, and to an extent SS, but they do still have some cool moments. Plus the final boss portion was kinda cool, even if it wasn't super hard. But other combat encounters have loads of interesting action, particularly those on Eventide for obvious reasons. You've got a wide range of attack options at your disposal, but each one is simple to use. There's no specialization. Just imagine if learning a weapon type in BotW took as much dedication as it does in Monster Hunter. That would no longer be a Zelda game. That would be more akin to Dark Souls in a brighter world. The music, unfortunately, isn't as grand or as captivating as in previous Zelda games, and while I would love for more powerful tracks, I understand why this wasn't feasible. It does slightly shift from Zelda's long tradition of excellent, epic music, but it does fit the game better. Overall, the feel of the game is still very Zelda. It has other elements of course, things that have never been seen in a Zelda game before, but it still feels like Zelda when I play it. It hits all the same buttons. It's not perfect, nothing is. But it's still really good.
Warning: User is known to the state of California to get preachy.
Official - You keep using that word. I do not think it means what you think it means. |
No. I've been playing Zelda since the nes. It's became my favorite game franchise of all time. I named my son Link for christs sake. But I am completely disappointed in BOTW. The lack of enemies. The lack of proper dungeons. The lack of enemies inside of said dungeons. I'm cool with the durability, it forces you to change up your play style. I love the open world. But at the end of the day, it's honestly one of the most disappointing Zelda titles to date imo. I really hope the next one goes back to actual dungeons, epic boss fights, lots of different enemies, etc... but while still keeping the open world.
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BotW is already one of the best games ever made, when its fully patched and updated with DLC it might become THE best game ever made.
You can't have a nightmare, if you never dream.
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10/10 as far as I'm concerned. I can't think of another game I've enjoyed more or that I'd recommend more highly. I wouldn't tell someone to never play any other Zelda again, though. They're different beasts. I mean, LoZ is one of my top five favorite games ever, but I wouldn't recommend someone play it without some serious disclaimers. BotW is something anyone can pick up and appreciate.
I don't equate "different from the Zelda formula" with "bad" or "lacking." It's just a different thing.
Mario Maker Profile: https://supermariomakerbookmark.nintendo.net/profile/Octorok385
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It's my favorite Zelda game since OoT and I'm barely into it (did the first 4 shrines).
I don't know if I'll play it as much as OoT, which I've played through many times, but the promise of DLC and such means I'll certainly play it more than most others (I own most the Zelda but only finished Zelda Nes, Link to the Past, OoT, MM and Twilight Princess. Definitely love the open world.
Gavirulax
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When people say there are better LoZ games compared to BotW i tend to wonder just how thick their nostalgia goggles are. Im sure there are people that honestly find some LoZ to be better than BotW but im also sure the vast majority dont really know what they are saying "oh i remember back in the day playing OoT was more fun than this"
I do find this game to be really fun simply because you get so many ways to play the game. For example unlike other LoZ games where the devs go "this is the clawshot, use it to get from point A to B, there is no other way" in BotW i have many more ways to get from A to B and some are really cool. |
Quol posted...
When people say there are better LoZ games compared to BotW i tend to wonder just how thick their nostalgia goggles are. Im sure there are people that honestly find some LoZ to be better than BotW but im also sure the vast majority dont really know what they are saying "oh i remember back in the day playing OoT was more fun than this" Nostalgia might be what makes me favor other Zelda games over this (up until 4-5 years ago though the only zelda game I had played was OoT and Zelda NES) but I do have legitimate concerns about some mechanics in this game, I understand some people like these mechanics but they're just not clicking with me. I don't have a particular favorite in the series, I like all the Zelda games to a certain extent (from the ones I've played anyways) and BotW is no exception. I just don't think it's as good as people make it out to be, and I did my best not to ruin the game by having high expectations, I didn't look at any trailers, interviews, ignored most reviews, didn't look at gameplay videos, etc. The only expectation I had, besides the high scores and constant talk about the game everywhere you go, was "this is a Zelda game so its probably good". It did deliver in quality, it's a good enjoyable game, it's pretty fun, and I'd be lying to myself if I said I didn't enjoy some boss fights. But is it the best? I don't think so... But if you do then whatever, you're just as entitled to think so as I am not to.
FC: 1306-9452-9970
IGN: Aladdin
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snorism posted...
Also, am I the only one annoyed by the fact that you need 13 hearts to get the master sword? It's supposed to be a sword that link can only use anyways so why limit him from using it? I understand that its to balance the game but 13 hearts is too steep of an asking price. Even if I beat all the divine beasts I'd still need to find 24 shrines and if I decide to get it right away I'll need 40 shrines. I don't see this as an issue. The thing is that the game is completely open-ended. In past game, you had plot progression that gated you from getting the sword so you were always ready when you found it. It was basically given to you. How do I get the Master Sword? Just play the game. You can literally start BotW and go straight to the Master Sword and it would be pretty unbalanced to just let you get the Master Sword just like that. They need to give you some sort of prerequisite to getting the sword and honestly, 13 hearts is not that bad at all. 40 shrines is just a 3rd of the shrines in the game. You can get than many without really trying and just doing shrines as you see them. Also, Link has been significantly weakened after his injuries and then long slumber, so that's how the plot justifies him not being able to immediately use it again.
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flameheadshero posted...
snorism posted...Also, am I the only one annoyed by the fact that you need 13 hearts to get the master sword? It's supposed to be a sword that link can only use anyways so why limit him from using it? I understand that its to balance the game but 13 hearts is too steep of an asking price. Even if I beat all the divine beasts I'd still need to find 24 shrines and if I decide to get it right away I'll need 40 shrines. Also it's a straight throwback to the original LoZ. In order to wield the white sword and the magical sword you had to increase to 5 and then 12 hearts, respectively. It was representative of having the physical strength to wield the blade. Sure, Link is the chosen hero and is the only one who can wield the Master Sword, but he has to be in good enough shape to withstand its power. Before the Calamity we had a Link who had grown up training to be a knight; after it we get a Link who's been in some kind of glowing spa. Dude's gotta build up that vigor.
Mario Maker Profile: https://supermariomakerbookmark.nintendo.net/profile/Octorok385
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Octorok385 posted...
flameheadshero posted...snorism posted...Also, am I the only one annoyed by the fact that you need 13 hearts to get the master sword? It's supposed to be a sword that link can only use anyways so why limit him from using it? I understand that its to balance the game but 13 hearts is too steep of an asking price. Even if I beat all the divine beasts I'd still need to find 24 shrines and if I decide to get it right away I'll need 40 shrines. Plus, I liked the fact that I found the Master Sword but I wasn't ready to wield it yet and I had to actually go and make myself ready. Because of the plot, past Zelda games really didn't have that feeling because when you found the Master Sword you were ready to wield it because that was the point in the story where you are supposed to have it. In that sense, it didn't really feel like a earned a new, powerful weapon. It was just mandatory plot progression and the dungeons and enemies scaled appropriately so I didn't even feel that much more powerful. |
Octorok385 posted...
flameheadshero posted...snorism posted...Also, am I the only one annoyed by the fact that you need 13 hearts to get the master sword? It's supposed to be a sword that link can only use anyways so why limit him from using it? I understand that its to balance the game but 13 hearts is too steep of an asking price. Even if I beat all the divine beasts I'd still need to find 24 shrines and if I decide to get it right away I'll need 40 shrines. But why 13 hearts? It just seems like a really weird number. I get the reason behind it, but maybe they could've added an alternative way to get it? Like beating the four divine beasts, being able to calm them down, beating 4 embodiments of Ganon, and receiving various powers has to prove that he's capable of using the sword. And the sword already has a recharge time of 10 minutes so its not like it throws the balance off all that much...
FC: 1306-9452-9970
IGN: Aladdin |
snorism posted...
But why 13 hearts? It just seems like a really weird number. Well technically it's 10 hearts because you start off with 3. You need to gain ten hearts. So it's not that weird of a number at all. And like I said, that's 40 shrines, which is a 3rd of the total shrines. It makes a lot of sense to me.
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flameheadshero posted...
snorism posted...But why 13 hearts? It just seems like a really weird number. I played blind the first time, but once I figured out that it was sapping health I figured I'd try at logical intervals. Fun fact, 30 shrines wasn't enough.
Mario Maker Profile: https://supermariomakerbookmark.nintendo.net/profile/Octorok385
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The absolute worst Zelda title I've played in recent history. Yes, it does beat out say - Phantom Hourglass and Spirit Tracks. What does this game lack compared to what a Zelda game needs?
1. Structure and form. I expect the following from a Zelda title, given the series (yes, even including that of the original). a. Comfortable, yet challenging, build in terms of your approach of point to point in an engaged plot. Although the original lacked the engaged plot; you were, as with any other Zelda (including Spirit Tracks AND Phantom Hourglass) comfortably ensconced in a mechanical and plot build which allowed a player of ANY ability to play the game comfortably and have fun with it (i.e. whether they were looking for a challenge or looking for an engaged story to have fun with). Difference: Breath of the Wild has absolutely NO guidance aside from the opening sequences, and whether you are prepared or not for where you are going next isn't decided by your last completed challenge. To an extent, you are forced to one difficulty irregardless of your play-style: that being expert. 2. This is a minor point but you know what? It's still worth bringing up. I don't care if the reason why is because of a large number of cut-scenes. It is tradition that I name Link; he reflects an aspect of me that I wish to continue in this series, but I can't do that. This immediately detracts from this series being able to include itself as part of the series. 3. The lack of permanency in weapons/gear as well as food (needing to farm for health replenishing items in general) is just - wrong. We've been doing it since day one of the series and now it's out. There is far more that makes this NOT a Zelda title than that which could make it passable...a story that in all honesty...is just a REHASH of one we've already heard and not terribly well developed. Therefore, I dismiss this as Breath Of The Wild. (and exclude it from The Legend Of Zelda Series) - because I honestly feel like I'm playing an MMO and I refuse to accept one of those as part of the Zelda series.
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Octorok385 posted...
I played blind the first time, but once I figured out that it was sapping health I figured I'd try at logical intervals. Fun fact, 30 shrines wasn't enough. But how did you play the game at all when you couldn't see anything?
3DS FC: 3668-9945-1996
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I don't think it matters much if it is "as good as everyone says" so much as what you think of it yourself. I have had a great time with it, over 150 hours, 100% in-game completion. I've been working toward upgrading armors now, but my interest is finally starting to wane. I may pause for a bit until the DLC comes out. However, I went in knowing full well that it WASN'T the traditional LoZ formula, and I made sure I didn't judge it based on that.
If it's not your cup of tea, that's up to you. Regardless of if you enjoy it, or why you enjoy it or not, what everyone else thinks doesn't really matter.
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look the game is awesome, it's not typical Zelda and that's what people are mad about.. btw who the hell gets 13 hearts and didn't slightly enjoy the game? u know a lot about it, seems to me.
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After 300 hours and two playthroughs, I finally had to slow down on the game so I wouldn't burn out before the DLC. I've been playing minecraft on the switch since, occasionally returning to continue my adventures in Hyrule. This game is a 9.5/10 for me, because there are a few flaws I can't overlook (Goron and Rito arcs being the main offenders). But the game is just so damn good otherwise that I can't justify taking more than that half a point off. I absolutely think this game is as good as everyone says it is.
She can't be emo! Her parents came here on the Mayflower!!!
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It's as good as I think it is which is the only thing that matters (to me) when it comes to enjoying it.
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GfaqCodebreak posted...
look the game is awesome, it's not typical Zelda and that's what people are mad about.. btw who the hell gets 13 hearts and didn't slightly enjoy the game? u know a lot about it, seems to me. Well I'm on heart 12 right now and finding shrines is just becoming tedious at this point. And yeah, I tried to make sure not to give half assed opinions, it would just seem unfair to the game. Anyway, you're not obligated to agree with me, if you like the game that's good for you I just wanted to give my thoughts and hear what everyone else thinks since I'm just curious to see exactly what everyone's opinion on the game is.
FC: 1306-9452-9970
IGN: Aladdin |
Everyone? The user score then? Yeah that sounds about right.
Welcome to the Internet, where stating your opinion is a declaration of war.
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ShulkLink0624 posted...
1. Structure and form. I expect the following from a Zelda title, given the series (yes, even including that of the original). The game literally spells you out the objectives and tells you of the places you must go in order to advance the plot. You have the freedom to go anywhere, but if you care that much to stay on track then you can simply stick to main quest objectives. ShulkLink0624 posted... 2. This is a minor point but you know what? It's still worth bringing up. I don't care if the reason why is because of a large number of cut-scenes. It is tradition that I name Link; he reflects an aspect of me that I wish to continue in this series, but I can't do that. This immediately detracts from this series being able to include itself as part of the series. It still seems like a relatively minor point, and no, it is hardly worth bringing it up that much. It doesn't matter if you care about the motive behind this; they did it for a very good reason. If you are going have voice acted cut scenes where the other characters call your avatar by name then it is understandable why they decided to do that. It is hardly something that impacts the immersion, let alone the gameplay. ShulkLink0624 posted... 3. The lack of permanency in weapons/gear as well as food (needing to farm for health replenishing items in general) is just - wrong. We've been doing it since day one of the series and now it's out. Literally the only legit point of your post. The durability system doesn't always sit well with all people, but I would argue that collecting food items to rely on health restoration is not exactly a bad thing. ShulkLink0624 posted... There is far more that makes this NOT a Zelda title than that which could make it passable...a story that in all honesty...is just a REHASH of one we've already heard and not terribly well developed. Therefore, I dismiss this as Breath Of The Wild. (and exclude it from The Legend Of Zelda Series) - because I honestly feel like I'm playing an MMO and I refuse to accept one of those as part of the Zelda series. In other words, like pretty much every other mainline Zelda game that involves Link, Zelda, the Master Sword and Ganon in their plot? Seems hypocritical that you give a pass to those other stories but suddenly this isn't a Zelda game despite following that same trend? Whether you dismiss as "not Zelda game" doesn't mean it stops being a Zelda game all of a sudden just because you are misguided. It's still called the Legend of Zelda, and the devs who worked on it will certainly tell you that. The gameplay changed enough to be fresh but recognizable at the same time. Seeing the lengthy post made me think you had something worth saying for a moment, but sadly it fell apart due to it's reliance on petty nitpicking and silly gripes with barely any mention of gameplay or anything more substantial. Point 3 was literally the only legit criteria you had.
3DS FC: 3668-9945-1996
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snorism posted...
GfaqCodebreak posted...look the game is awesome, it's not typical Zelda and that's what people are mad about.. btw who the hell gets 13 hearts and didn't slightly enjoy the game? u know a lot about it, seems to me. Ahh I see, well glad you gave it an informed chance! sorry if I came off rude.. but wondering what types of games you enjoy? any Zelda titles at all? |
I think the story is weak.
It lacks enemy variety. The dungeons are pretty simple/basic, definetly an involution to what the franchise has done before. The combat is "ok" But it's a solid open world experience, and that is because of how you interact with it using Link's skills. it is it's main acomplisment. I give it a 8.5 Ocarina of Time and Majora's Mask deliver a much, much better experience as a videogame. They were way more challenging and better designed. I give both games a 10
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GfaqCodebreak posted...
snorism posted...GfaqCodebreak posted...look the game is awesome, it's not typical Zelda and that's what people are mad about.. btw who the hell gets 13 hearts and didn't slightly enjoy the game? u know a lot about it, seems to me. I play a lot of Nintendo games, I really enjoy metroid, fire emblem, some mario, pokemon, and Zelda too (I've played everyone save some GB color ones, Zelda II and Skyward Sword). I really like metal gear, devil may cry, final fantasy, mass effect, etc. Also, I didn't feel like you came off as rude...
FC: 1306-9452-9970
IGN: Aladdin |
NidhoggrG posted...
I think the story is weak. Heh. Heh. Ha. You make me giggle. OoT is more fun to play than BotW? MM is more fun to PLAY than BotW? i think you need to stop smoking whatever you've got.
She can't be emo! Her parents came here on the Mayflower!!!
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snorism posted...
GfaqCodebreak posted...snorism posted...GfaqCodebreak posted...look the game is awesome, it's not typical Zelda and that's what people are mad about.. btw who the hell gets 13 hearts and didn't slightly enjoy the game? u know a lot about it, seems to me. Maybe it's the whole exploration change that you don't like? too much of it, rather than structure. You mentioned some really amazing titles too, I am a fan of all those cept maybe fire emblem.. I don't get whats so great about that game? |
Thrasher7170 posted...
NidhoggrG posted...I think the story is weak. mm is a pretty spinish game, not a big fan. Oot is overrated to me. But I see his point in the classic Zelda feel. |
GfaqCodebreak posted...
snorism posted...GfaqCodebreak posted...snorism posted...GfaqCodebreak posted...look the game is awesome, it's not typical Zelda and that's what people are mad about.. btw who the hell gets 13 hearts and didn't slightly enjoy the game? u know a lot about it, seems to me. Fire Emblem is kind of a niche series. Not everyone enjoys tactical battles, but those of us who do REALLY enjoy them.
She can't be emo! Her parents came here on the Mayflower!!!
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GfaqCodebreak posted...
Thrasher7170 posted...NidhoggrG posted...I think the story is weak. The thing is, the controls for both games suck. The gameplay for both games sucks. Good stories, good design, horrible to play. I love MM for its story and it's characters, but definitely not for it's (un)enjoyable gameplay.
She can't be emo! Her parents came here on the Mayflower!!!
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Thrasher7170 posted...
GfaqCodebreak posted...Thrasher7170 posted...NidhoggrG posted...I think the story is weak. The control is HORRIBLE.. glad people are starting to realize this. OoT was amazing graphically and revolutionary in ideas for it's time. It didn't hold the test of time though as a really fun game to play. Breath of the Wild .. well I think it will, I put way more time into BOTW then oot. and oot is what 20 years old? |
GfaqCodebreak posted...
Thrasher7170 posted...GfaqCodebreak posted...Thrasher7170 posted...NidhoggrG posted...I think the story is weak. This isn't a "starting to." I've though that for twelve years, since the first time I played OoT. Hate that game.
She can't be emo! Her parents came here on the Mayflower!!!
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Thrasher7170 posted...
GfaqCodebreak posted...Thrasher7170 posted...GfaqCodebreak posted...Thrasher7170 posted...NidhoggrG posted...I think the story is weak. I tried playing it again.. and it was still bad just bad.. But I am wondering if the 3ds versions were better? OoT's dungeons were sooo boring. |
I bought a Switch for this game alone. NOTHING on Wii U made me do that. That should tell you something right there.
And I don't regret my purchase either.
I fully love and believe in Jesus Christ and I'm 100% proud of it. If you don't... Then I won't try to force you to.
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GfaqCodebreak posted...
snorism posted...GfaqCodebreak posted...snorism posted...GfaqCodebreak posted...look the game is awesome, it's not typical Zelda and that's what people are mad about.. btw who the hell gets 13 hearts and didn't slightly enjoy the game? u know a lot about it, seems to me. I don't know, but like I said before, I like the game I just don't like it as much as everyone else does. Have you played a fire emblem game before? It can be really addictive
FC: 1306-9452-9970
IGN: Aladdin |
GfaqCodebreak posted...
Thrasher7170 posted...GfaqCodebreak posted...Thrasher7170 posted...GfaqCodebreak posted...Thrasher7170 posted...NidhoggrG posted...I think the story is weak. The only thing the 3D version improved was giving gyro aim. Makes the bow so much better to use. Other than that, it's the same old boring game.
She can't be emo! Her parents came here on the Mayflower!!!
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I didn't say those games were more fun than BoTW (everyone has its own concept of fun). I said they were more challenging, more deep and better designed as a videogame.
I like puzzles in my Zelda games. Majora's Mask's own overworld and the way you progress in the navigation around Términa is a BIG puzzle for itself. Then you have the 4 different ways of playing and move around via the 4 main masks. And then you have like 20 other mask, everyone with its own fun skills like the bunny mask. Ocarina of Time and Majora's Mask are better videogames all around, the control may feel a little outdated if you compare it with this new game, but not everything in a videogame has to be just "the control". Everything in BoTW is just too damn easy and action oriented. The only think that gave me a good feeling was the challenge on the island, where you had to complete naked.
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So, TC, you can see the appeal of the game. You just don't love it as much as some other people. That's fine. It won't be the favorite game of literally everyone who plays it. That's impossible. But that doesn't make it any less my all-time favorite game and favorite Zelda, either.
Looking forward to: FFVIIR, Super Mario Odyssey, FE Echoes, FFXII Zodiac Age, Splatoon 2, etc.
Currently playing: World of FF, Zelda BotW, Persona 5, Horizon. |
NidhoggrG posted...
I didn't say those games were more fun than BoTW (everyone has its own concept of fun). I said they were more challenging, more deep and better designed as a videogame. Okay. That's a nice opinion that I completely, absolutely, 100% disagree with. OoT is a s***ty game, and MM is only redeemed by its story content. Neither game is particularly challenging, just archaic in its controls. And controls are everything when playing a game. If I don't have fun actually playing a video game, then it's not a good game. For example, the number one thing people complain about for SS is the motion controls.
She can't be emo! Her parents came here on the Mayflower!!!
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SythisTaru posted...
NidhoggrG posted...Ocarina of Time and Majora's Mask are better videogames all around Thrasher7170 posted... Okay. That's a nice opinion that I completely, absolutely, 100% disagree with. OoT is a s***ty game, and MM is only redeemed by its story content. Neither game is particularly challenging, just archaic in its controls. And controls are everything when playing a game. If I don't have fun actually playing a video game, then it's not a good game. For example, the number one thing people complain about for SS is the motion controls. What's wrong with the controls? Sounds like you're just s*** at video games
Oh R'lyeh?
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snorism posted...
I mean, how could I not cave in? Self-control? Whats that? Is it like a remote? Does it need batteries?
This signature is currently under construction. Please stay tuned for coming changes.
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- Boards
- The Legend of Zelda: Breath of the Wild
- So... Does anyone think this game is as good as everyone says it is
- Boards
- The Legend of Zelda: Breath of the Wild
- So... Does anyone think this game is as good as everyone says it is
lol_klingons posted...Sounds like you're just s*** at video games
Stop projecting so hard. Its starting to show through your pants.This signature is currently under construction. Please stay tuned for coming changes.lol_klingons posted...SythisTaru posted...
NidhoggrG posted...
Ocarina of Time and Majora's Mask are better videogames all around
I have s***ty taste
Thrasher7170 posted...Okay. That's a nice opinion that I completely, absolutely, 100% disagree with. OoT is a s***ty game, and MM is only redeemed by its story content. Neither game is particularly challenging, just archaic in its controls. And controls are everything when playing a game. If I don't have fun actually playing a video game, then it's not a good game. For example, the number one thing people complain about for SS is the motion controls.
What's wrong with the controls? Sounds like you're just s*** at video games
They're slow, unresponsive, boring, and all around frustrating to use. The combat of OoT and MM is terrible, and the puzzles aren't much better because aiming is so damn frustrating (pre-3D version).She can't be emo! Her parents came here on the Mayflower!!!Thrasher7170 posted...NidhoggrG posted...
I didn't say those games were more fun than BoTW (everyone has its own concept of fun). I said they were more challenging, more deep and better designed as a videogame.
I like puzzles in my Zelda games. Majora's Mask's own overworld and the way you progress in the navigation around Términa is a BIG puzzle for itself.
Then you have the 4 different ways of playing and move around via the 4 main masks. And then you have like 20 other mask, everyone with its own fun skills like the bunny mask.
Ocarina of Time and Majora's Mask are better videogames all around, the control may feel a little outdated if you compare it with this new game, but not everything in a videogame has to be just "the control". Everything in BoTW is just too damn easy and action oriented. The only think that gave me a good feeling was the challenge on the island, where you had to complete naked.
Okay. That's a nice opinion that I completely, absolutely, 100% disagree with. OoT is a s***ty game, and MM is only redeemed by its story content. Neither game is particularly challenging, just archaic in its controls. And controls are everything when playing a game. If I don't have fun actually playing a video game, then it's not a good game. For example, the number one thing people complain about for SS is the motion controls.
Majora's Mask is 100 times more challenging and complex in its design than Breath (have a good time exploring) of the Wild, dude, what are you talking about? xD(edited 1 day ago)quoteNidhoggrG posted...Thrasher7170 posted...
NidhoggrG posted...
I didn't say those games were more fun than BoTW (everyone has its own concept of fun). I said they were more challenging, more deep and better designed as a videogame.
I like puzzles in my Zelda games. Majora's Mask's own overworld and the way you progress in the navigation around Términa is a BIG puzzle for itself.
Then you have the 4 different ways of playing and move around via the 4 main masks. And then you have like 20 other mask, everyone with its own fun skills like the bunny mask.
Ocarina of Time and Majora's Mask are better videogames all around, the control may feel a little outdated if you compare it with this new game, but not everything in a videogame has to be just "the control". Everything in BoTW is just too damn easy and action oriented. The only think that gave me a good feeling was the challenge on the island, where you had to complete naked.
Okay. That's a nice opinion that I completely, absolutely, 100% disagree with. OoT is a s***ty game, and MM is only redeemed by its story content. Neither game is particularly challenging, just archaic in its controls. And controls are everything when playing a game. If I don't have fun actually playing a video game, then it's not a good game. For example, the number one thing people complain about for SS is the motion controls.
Majora's Mask is 100 times more challenging and complex in its design than Breath (have a good time exploring) of the Wild, dude, what are you talking about? xD
I'd very much like to hear your reasoning. MM doesn't have very much in the category of challenging, mostly just frustrating to deal with.She can't be emo! Her parents came here on the Mayflower!!!Thrasher7170 posted...NidhoggrG posted...
Thrasher7170 posted...
NidhoggrG posted...
I didn't say those games were more fun than BoTW (everyone has its own concept of fun). I said they were more challenging, more deep and better designed as a videogame.
I like puzzles in my Zelda games. Majora's Mask's own overworld and the way you progress in the navigation around Términa is a BIG puzzle for itself.
Then you have the 4 different ways of playing and move around via the 4 main masks. And then you have like 20 other mask, everyone with its own fun skills like the bunny mask.
Ocarina of Time and Majora's Mask are better videogames all around, the control may feel a little outdated if you compare it with this new game, but not everything in a videogame has to be just "the control". Everything in BoTW is just too damn easy and action oriented. The only think that gave me a good feeling was the challenge on the island, where you had to complete naked.
Okay. That's a nice opinion that I completely, absolutely, 100% disagree with. OoT is a s***ty game, and MM is only redeemed by its story content. Neither game is particularly challenging, just archaic in its controls. And controls are everything when playing a game. If I don't have fun actually playing a video game, then it's not a good game. For example, the number one thing people complain about for SS is the motion controls.
Majora's Mask is 100 times more challenging and complex in its design than Breath (have a good time exploring) of the Wild, dude, what are you talking about? xD
I'd very much like to hear your reasoning. MM doesn't have very much in the category of challenging, mostly just frustrating to deal with.
Frustating or difficult to you? because I never had any frustating moment with its game design back in its day. And I was like 11 years old at that time.
But thats the thing. BoTW is way too simple and easy to jump in, almost like a far cry game (with zelda mechanics)NidhoggrG posted...Thrasher7170 posted...
NidhoggrG posted...
Thrasher7170 posted...
NidhoggrG posted...
I didn't say those games were more fun than BoTW (everyone has its own concept of fun). I said they were more challenging, more deep and better designed as a videogame.
I like puzzles in my Zelda games. Majora's Mask's own overworld and the way you progress in the navigation around Términa is a BIG puzzle for itself.
Then you have the 4 different ways of playing and move around via the 4 main masks. And then you have like 20 other mask, everyone with its own fun skills like the bunny mask.
Ocarina of Time and Majora's Mask are better videogames all around, the control may feel a little outdated if you compare it with this new game, but not everything in a videogame has to be just "the control". Everything in BoTW is just too damn easy and action oriented. The only think that gave me a good feeling was the challenge on the island, where you had to complete naked.
Okay. That's a nice opinion that I completely, absolutely, 100% disagree with. OoT is a s***ty game, and MM is only redeemed by its story content. Neither game is particularly challenging, just archaic in its controls. And controls are everything when playing a game. If I don't have fun actually playing a video game, then it's not a good game. For example, the number one thing people complain about for SS is the motion controls.
Majora's Mask is 100 times more challenging and complex in its design than Breath (have a good time exploring) of the Wild, dude, what are you talking about? xD
I'd very much like to hear your reasoning. MM doesn't have very much in the category of challenging, mostly just frustrating to deal with.
Frustating or difficult to you? because I never had any frustating moment with its game design back in its day. And I was like 11 years old at that time.
But thats the thing. BoTW is way too simple and easy to jump in, almost like a far cry game (with zelda mechanics)
So MM isn't actually challenging? I mean, after all, my eight year old self beat it multiple times with no problems.She can't be emo! Her parents came here on the Mayflower!!!snorism posted...enemies kicking my ass in one shot because I don't have the proper equipment,
Gee, I wonder why.
The game was kinda meh for me though. Not perfect nor horrible.FC: 0662-5115-3453
One day, I had a dream. There was a llama that followed me and we became friends. When I woke up, I became a Llama mama.It's the best Zelda game and its not even close, that said I think some reviewers overdid the praise a bit. There are so many ways they can improve on it for the next game."Theyre not only moron but also Galapagosian Lolita Complexed Chicken." -Tomonobu ItagakiThrasher7170 posted...The thing is, the controls for both games suck.
You've piqued my interest. How do the controls for OoT and MM suck? There's only two minor things I can think of (the lack of movable camera and inventory switching), but is there anything other than that?Welcome to the Internet, where stating your opinion is a declaration of war."Baaaaaw! I want an open world Zelda!"
They deliver an open world Zelda.
"Baaaaaw! I want a classic Zelda!"Gamefaqs users in one article:
http://www.cracked.com/blog/4-behaviors-modern-world-only-making-worse/Darkest-Lord122 posted...Thrasher7170 posted...
The thing is, the controls for both games suck.
You've piqued my interest. How do the controls for OoT and MM suck? There's only two minor things I can think of (the lack of movable camera and inventory switching), but is there anything other than that?
Movement controls are off, rolling is just weird (thoug that's for every Zelda), aiming controls were terrible prior to the 3DS versions of both, and the combat is boring and uninteresting.She can't be emo! Her parents came here on the Mayflower!!!Thrasher7170 posted...Darkest-Lord122 posted...
Thrasher7170 posted...
The thing is, the controls for both games suck.
You've piqued my interest. How do the controls for OoT and MM suck? There's only two minor things I can think of (the lack of movable camera and inventory switching), but is there anything other than that?
Movement controls are off, rolling is just weird (thoug that's for every Zelda), aiming controls were terrible prior to the 3DS versions of both, and the combat is boring and uninteresting.
You mean to say that they're more boring and uninteresting than this overrated game? combat is one of the easiest parts of the game, the only challenge here is the durability aspect, having a button to jump oversimplifies things, it's so mindnumbingly stupid to play, it's MADE for casuals.NSROXASXION posted...Thrasher7170 posted...
Darkest-Lord122 posted...
Thrasher7170 posted...
The thing is, the controls for both games suck.
You've piqued my interest. How do the controls for OoT and MM suck? There's only two minor things I can think of (the lack of movable camera and inventory switching), but is there anything other than that?
Movement controls are off, rolling is just weird (thoug that's for every Zelda), aiming controls were terrible prior to the 3DS versions of both, and the combat is boring and uninteresting.
You mean to say that they're more boring and uninteresting than this overrated game? combat is one of the easiest parts of the game, the only challenge here is the durability aspect, having a button to jump oversimplifies things, it's so mindnumbingly stupid to play, it's MADE for casuals.
There's plenty more variety in combat in BotW than in any Zelda game, simply for the environmental aspect of it. BotW combat blows any other Zelda game out of the water, save TP.She can't be emo! Her parents came here on the Mayflower!!!I think it does a lot of new and great things for a LoZ game. But it doest really do anything mind blowing if you ask me. I'm not saying it's a bad game. But I kind of had the same thing with skyrim, the only bad thing about that is the ps3 port so I never bought it as that was the only system I had. Jumped on as soon as it hit shelves for the ps4 though! After some 20 hours though, i still don't get the unanimous love. It's a good game but it didn't suck me in.It's okay, but people blow it out of proportion. Wait for them to start thinking more abstractly.The official Lynel slayer.Well I mean its a videogame. Not every single person is going to like it. There are many gamers who arent into these giant open world games. My gf likes some of the older Zelda games, but hates BOTW. Too big, aimless, doesnt feel like you are progressing to her, too slow, etc..
I think its great for what it is, an open world Zelda game, but some people are going to find it very slow and boring. And thats fine. Many people prefer their videogames to get to the point, and to the point is NOT what BOTW is even attempting to do. I think all of the 3D Zelda games are inferior to the 2D ones personally, but I still enjoy them. I get why not everyone does though.
Its the same deal with the 3D Mario games. Not nearly as many people like them. This is why NSMB1 on the DS sold 30 million copies, and Super Mario Galaxy sold around 10 million. The 2D games will always be more popular because they came first, and are more intuitive to people.Actually this has me a bit curious. People were singing praises for skyward sword when it first came out but now people seem to generally dislike the game. Thsi whole zelda cycle thing has me wondering, could the same thing happen to BotW? Or is it going to be the exception?FC: 1306-9452-9970
IGN: Aladdin(edited 1 day ago)quoteSjoeki posted...I think it does a lot of new and great things for a LoZ game. But it doest really do anything mind blowing if you ask me. I'm not saying it's a bad game. But I kind of had the same thing with skyrim, the only bad thing about that is the ps3 port so I never bought it as that was the only system I had. Jumped on as soon as it hit shelves for the ps4 though! After some 20 hours though, i still don't get the unanimous love. It's a good game but it didn't suck me in.
Because it has a casual game design, it is focused in the action, and farming stuff, the puzzle solving is optional (and light), and the exploration is good. It is like what happened to the Fallout series, or the Elder Scrolls series. They go for the simplistic rute and they expand its user base.
This is where the gaming industry has been going for years. It's just that I never tought Nintendo was going to jump into this bandwagon too. Much less with Zelda. :((edited 1 day ago)quoteastutecollie posted...Well I mean its a videogame. Not every single person is going to like it. There are many gamers who arent into these giant open world games. My gf likes some of the older Zelda games, but hates BOTW. Too big, aimless, doesnt feel like you are progressing to her, too slow, etc..
I think its great for what it is, an open world Zelda game, but some people are going to find it very slow and boring. And thats fine. Many people prefer their videogames to get to the point, and to the point is NOT what BOTW is even attempting to do. I think all of the 3D Zelda games are inferior to the 2D ones personally, but I still enjoy them. I get why not everyone does though.
Its the same deal with the 3D Mario games. Not nearly as many people like them. This is why NSMB1 on the DS sold 30 million copies, and Super Mario Galaxy sold around 10 million. The 2D games will always be more popular because they came first, and are more intuitive to people.
I think the reason 2D does better than 3D is because it's more accustomed to everyone. I mean look at sonic, ever since Sonic Adventures (imo) the series started to go downhill fast in terms of quality. 2D just seems to be easier to manage than 3D and its easy to understand why since gameplay and map design have an excuse to be dumbed down (which isn't necessarily a bad thing) and the game tends to be more straight forward, which is how I prefer most games to be anyways. I don't know that's just my take on it.FC: 1306-9452-9970
IGN: Aladdin(edited 1 day ago)quoteghost_tails posted...No, it doesn't have the lengthy, drawn-out dungeons that we've come to know and, for the most part, love. But the game would honestly be worse with them, especially if they had special dungeon items or runes. The fact that you're given all the tools you need to explore the world right from the start is really incredible, lending itself perfectly to the open world exploration. Those long dungeons, their items, and especially their linearity work completely counter to that, especially if you have to tackle them in a set order.
I agree with almost everything that you said, except that part that I put in bold.
I've heard many people say this, and I think it is the most false assumption that anybody has made about this game (whether the assumption is positive or negative). It's especially bad because Nintendo themselves seem to think that it is true (they did the same thing with ALBW), which means they may continue to think this way for future Zelda games.
Here's the thing, just because a game is open and non-linear in no way means that there cannot be new abilities gained throughout the game which are used to aid in exploration or unlock more content. In fact, the absence of this is one of the biggest problems with the game, because there is so little sense of progression or worthwhile objectives.
Here's an example. Let's say you get the hookshot in one of the dungeons. The hookshot is used to aid or solve puzzles within the dungeon. This in no way forces the dungeon to be linear (just look at LttP or water temple in OoT), it only adds to the number of different items you have at your disposal to solve the dungeons puzzles.
Outside of the dungeon, the hookshot could be used to climb mountains. It requires the same amount of stamina to pull yourself up with the hookshot as it would to physically climb that far, you just get there a lot faster. This would make climbing more enjoyable, and it would allow the player to bypass rain. This kills two major complaints with the game at once without damaging the immersion or the non-linearity of the game.
Lastly, there could be some secret areas which cannot be accessed/completed without the use of the hookshot. I'm sure people are going to respond: "that's linearity!" Guess what? It's not. Linearity means you are forced to go from point A to point B without any choice in the matter. I'm talking about secret areas, which no one is forcing you to go to.
Furthermore, needing to complete some objective before you can complete another is not always linearity. It's goddamn structure, which is something this game could have used more of.
Before people get mad at me, I just want to say that I love this game and it is one of my favorite Zelda games. I just want Nintendo to use what they have and bring back good dungeons, special items, and structure (not linearity) in the next Zelda game.Tkmajing posted...BotW is already one of the best games ever made, when its fully patched and updated with DLC it might become THE best game ever made.
PSN/steam: classicviolence Switch FC: 441991068406 3DS: 087719974865
Gamefaqs: Home of mod-alts, shills, sock puppets, and mentally ill trollssnorism posted...Tl;dr: the game is good, but not the best Zelda game like many say.
I would agree with that. I love Breath of the Wild and, on a purely technical level, it outdoes every Zelda game which came before it. There are a number of things which feel missing while playing the game, most importantly the lack of enemy variety with many enemies conspicuously absent from areas which would be perfectly suited to them. I also find it strange that Link cannot swim underwater at all. Shrines are nice little diversions, but they do not make up for the lack of the traditional themed dungeons. Even the Divine Beasts are very homogenous with a structure just as, if not more, cookie cutter than the previous dungeons.
But, despite my not considering it to be "the" best Zelda game it is certainly up there with the best.GameFAQs, you will never find a more wretched hive of scum and vulgarity. We must be cautious.(edited 1 day ago)quoteI do.There's a mystery to be uncovered here, that's for sure. And I get the feeling the truth is beyond my wildest imagination.The game is ok. It's about a 7 or 8 though. It looks great, but other games have been doing for years what this game finally incorporated. The whole amnesiac that doesn't ask questions but decides to save the world because someone told him to is absolutely cringeworthy too.gt/psn: queenofheartz78CrmsnFatalis96 posted...Here's the thing, just because a game is open and non-linear in no way means that there cannot be new abilities gained throughout the game which are used to aid in exploration or unlock more content. In fact, the absence of this is one of the biggest problems with the game, because there is so little sense of progression or worthwhile objectives.
This is pure gold my friend. I agree.This thread makes no sense... You either like a game or you don't... Why does everyone feel they need to hate on everything. I love this game. Don't like GTA or CoD at all but I'm not tearing them apart. let people enjoyGoodie077 posted...This thread makes no sense... You either like a game or you don't... Why does everyone feel they need to hate on everything. I love this game. Don't like GTA or CoD at all but I'm not tearing them apart. let people enjoy
Please read the first post and tell me where I said that I flat out hate this game.FC: 1306-9452-9970
IGN: AladdinTkmajing posted...BotW is already one of the best games ever made, when its fully patched and updated with DLC it might become THE best game ever made.
It's on the short list for sure. Most fun I've had with a game since the SNES erarajin_donuts posted...The game is ok. It's about a 7 or 8 though. It looks great, but other games have been doing for years what this game finally incorporated. The whole amnesiac that doesn't ask questions but decides to save the world because someone told him to is absolutely cringeworthy too.
7 or 8!? Hahahahaa!vhiran posted...Game is great. I have buyer's remorse for the switch though.
I had that for a few days after beating BotW, and then I looked at the lineup for the rest of the year and immediately stopped feeling bad. Plus, a portable Minecraft is another few hundred hours the console will provide me with, on top of my already nearly 300 hours in BotW.She can't be emo! Her parents came here on the Mayflower!!!Not really. It's a solid game and has some things I enjoy, but overall feels kinda disappointing.Gonna jump into ya'lls conversation, if you don't mind.
I wanna say that I have played 3 Zelda games including this one, and ever since I started playing OoT3D after I recieved it as a birthday gift last year, I knew the franchise would be something I'd be a huge fan of. Shortly after getting oot3d, I bought Wind Waker HD, which is tied with Shovel Knight (if I chose one story, I'd pick Specter's) for my favorite game ever.
Another thing: I never played an open world game before BotW unless you count minecraft, which I despise.
I love botw, and I can truly say that the people calling it bad for changing things up are blind or must love games like fifa, madden or call of duty. What's so great about Botw is the change. the weapon durability isnt a problem when you find enemies whose weapons you can steal, destroyed buildings with a sword laying in the ruins, shrines that almost always give you a shield or sword in a chest, chests in rivers, lakes, or the ground you can grab with magnesis... and you have bombs... unlimited bombs.
People need to realise that you dont have to fight every bokoblin on the map, and that they dont have to use weapons all the time.
While most of Hyrule is chock full of enemies, people, interesting landscapes, materials koroks and shrines, some areas do feel bare. Most notably from what i've played would be the gerudo desert, but thats just me.
Also, idk who but whoever was talking about the whole "here are your tools, go do things" concept and opposing ideas and the linearity stuff (bad wording, I know) I can agree with that.
Other than those things I wouldn't say the game has any major flaws and it's definitely a 9/10 imo.3ds fc- 1719 3923 9367
lego my eggoThrasher7170 posted...vhiran posted...
Game is great. I have buyer's remorse for the switch though.
I had that for a few days after beating BotW, and then I looked at the lineup for the rest of the year and immediately stopped feeling bad. Plus, a portable Minecraft is another few hundred hours the console will provide me with, on top of my already nearly 300 hours in BotW.
The problem isn't the games...more the issues that come with launch purchases, particularly the heating and bending issue, which is very common.Welcome to the Internet, where stating your opinion is a declaration of war.Darkest-Lord122 posted...Thrasher7170 posted...
vhiran posted...
Game is great. I have buyer's remorse for the switch though.
I had that for a few days after beating BotW, and then I looked at the lineup for the rest of the year and immediately stopped feeling bad. Plus, a portable Minecraft is another few hundred hours the console will provide me with, on top of my already nearly 300 hours in BotW.
The problem isn't the games...more the issues that come with launch purchases, particularly the heating and bending issue, which is very common.
Heating and bending? I've never heard about those issues....She can't be emo! Her parents came here on the Mayflower!!!It definitely scratches the open world itch but doesn't scratch the Zelda itch. I loved the game in the same way I loved Horizon ZD but Zelda is like the only series that uses the traditional Zelda-ish formula except Okami and Darksiders which are now defunct.
So we have a great open world game like every other open world game complete with survival elements, vast areas of nothingness, fetch quests, and Ubisoft towers.
It's just about everything you could want in a Zelda spinoff, but leaves me searching for something to scratch the Zelda itch that I haven't played a million times already.The only disappointment I have is that Nintendo doesn't port to PC so I can't play it in 4k on my godlike system in sig (Well I do need to upgrade to a 1080ti but after Ryzen came out amazing I'm hoping for good results with Vega)7700/32gb ddr4 2400 ram/250 gb Samsung 960 evo/1080 evga ftw/LG 55c6p OLED/ Logitech z906 5.1/Thermaltake x31 RGB/Razer Deathadder/Blackwidow/Firefly All ChromaI think your issue, is that you went in looking for a great 'Zelda' game, rather than just a great game on its own meritsmarioluigi4life posted...I think your issue, is that you went in looking for a great 'Zelda' game, rather than just a great game on its own merits
How was I wrong in doing that? Everywhere I go people call this the best game in the franchise and even on this thread I see the same thing. What was I to expect other than a game that blows all other zelda titles out of the water.FC: 1306-9452-9970
IGN: Aladdin10/10 for me. Best Zelda game as well as best game I've ever played. Ever. Factoring out the Nostalgia Factor, I mean(Majoras Mask has been my favorite Zelda game until now, and there's a huge spot in my Heart for Ecco the Dolphin, Sonic, Contra, Nights into Dreams, A Link to the Past, and ALL of the Tomb Raider games, among a few others, mainly because of the Nostalgia Factor).
ALL of the dislike this game gets is petty nitpicking. That's not an opinion, that's a fact. If you view it objectively you'll have no choice but to agree with me. Every single poster in this thread, as well as the multitude of others, is on a forum SPECIFICALLY FOR THIS GAME. You're not here because you were casually browsing a universal video gaming board. You're here because you specifically chose to view the Breath of the Wild message board. If you really don't enjoy this game then why are you here? I'm not a fan of CoD, or any other FPS, so you will NEVER see me on one of those boards. I've actually played a few of them because friends have asked me to join with them and I just don't enjoy that type of game. It's not something I want to spend my time doing. BECAUSE I don't play those games is EXACTLY why you'll never see me on one of there message boards. I play a game, or I watch someone else playing a game, and it's not "my cup of tea"? Then that's the end of it. Completely. Regardless of whether or not I feel the praise is undeserved, you won't see me on that section of the internet.
That being said: If you're here, on the BotW specific message board, then you either; enjoy the game enough to want to converse with others who enjoy it, or you're just trolling this board because the game got such high reviews. Probably beating out whatever your favored game is for GOTY(If that's the case, just stop. It's childish as f***, and pointless).
Or maybe you LOVE the Zelda franchise, and you legitimately feel like this title isn't up to your standards for what you feel a Zelda game should be. If THAT is the case, I implore you to scrutinize each particular complaint you have and ask yourself "Is it worth it to destroy my appreciation for this game as a whole because of minor aspects of it? I don't like (X) about this game, or I think it could have been done better if they used (Y) instead, but does that really make me Hate this game in its entirety?" and, most importantly, ask yourself "Do I really hate this game, or am I just being an entitled douchebag for letting these, ultimately extremely minor, nitpicks, completely ruin my appreciation of the game?".
If the last part is true..... Maybe try creating your own games? Because, more and more, it seems nothing is EVER good enough for us. :(Darkest-Lord122 posted...Thrasher7170 posted...
vhiran posted...
Game is great. I have buyer's remorse for the switch though.
I had that for a few days after beating BotW, and then I looked at the lineup for the rest of the year and immediately stopped feeling bad. Plus, a portable Minecraft is another few hundred hours the console will provide me with, on top of my already nearly 300 hours in BotW.
The problem isn't the games...more the issues that come with launch purchases, particularly the heating and bending issue, which is very common.
Girl that console has been out for more than a couple hours.
No one believes those youtube videos anymore. We literally have our own switches that function fine.Goodie077 posted...This thread makes no sense... You either like a game or you don't... Why does everyone feel they need to hate on everything. I love this game. Don't like GTA or CoD at all but I'm not tearing them apart. let people enjoy
Criticism is not "hating" on something. It is entirely possible to like or even love a game but still be able to look at it objectively and agree that it has its flaws or aspects which could have been done better. That doesn't detract from the game and people really shouldn't be afraid to hear such criticism, as criticism is the only way games will continue to grow and get even better.
I fail to see how this thread isn't letting people enjoy the game as my opinion should not affect your enjoyment of the game any more than yours does mine. I, too, love this game and, as I said in my first post, on a technical level it out does every game which came before it in the series, but it is clearly lacking in several areas.GameFAQs, you will never find a more wretched hive of scum and vulgarity. We must be cautious.- Boards
- The Legend of Zelda: Breath of the Wild
- So... Does anyone think this game is as good as everyone says it is
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